Thursday, March 18, 2010

Version 0.6.6

After hearing a few complaints about how difficult it is for some people to understand what they see when the camera and objects move instantly from square to square, I finally took the time to make the graphics move smoothly from one place to another. There are still a few silly glitches, but they don't look too bad. I'll fix them after I receive enough feedback about the new graphics system.

Other changes:
  • The halberdier can no longer attack through walls.
  • The pre-game timer is now 30 seconds for a 1v1 game.
  • The pikeman now has 6 energy (down from 7).
  • The archer now has 5 vision (down from 6).
  • The footstep sound effects now load properly.

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